MR. Y'S PROFILE
Mr. Y
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Final Fantasy IV DS Edition
I thought it was a pretty good game. I played the original before this on the GBA, and liked the new version. The new cutscenes at the end annoyed me though, messing with the story like that :P.
I'm most frustrated with the fact that, if you want to play the two new optional bosses, you pretty much have to play the same game 2-3 times to collect all the special augments you'll need. But I appreciate the fact that the creators focused on a good core game, rather than creating a "bonus dungeon" or anything lame like that. (although I did have a great time killing the Time Devourer!)
I'm most frustrated with the fact that, if you want to play the two new optional bosses, you pretty much have to play the same game 2-3 times to collect all the special augments you'll need. But I appreciate the fact that the creators focused on a good core game, rather than creating a "bonus dungeon" or anything lame like that. (although I did have a great time killing the Time Devourer!)
I don't like Chrono Trigger someone help me...
author=Max McGee link=topic=3473.msg69387#msg69387 date=1238868336
... but the other 10-60%? Well, it just feels to me like a mediocre RPG Maker game, because I've seen almost all of the graphics before, in games that have stolen them.
Yeah, this tends to hurt the games I play too. It's harder for me after a lot of amateur games :).
I had the most fun playing through the game in 600 AD and 12,000 BC, and I had a blast playing all of the optional quests at the end of the game. But yes, for me there were stretches of less-fun gaming- the future, prehistory, and the part of 12,000BC when you're going up a mountain :).
What corporation are you a slave to?
No job yet. I enjoy racking up enormous amounts of college debt instead ;). I will likely end up either working as a business manager for a law firm or maybe something with tax law in a mega-corporation, though, so it's a pretty good chance I'll be sucking some corporate teat before the game's through.
Community History
I like topics like these! It's so nice to see that RMN has such a wide variety of members from many other places! It's also nice to see some older GWers posting here.
Yes!! I was a big fan of EmperorEvil's RM2K hack that allowed huge numbers of switches, variables, battle animations, etc., until I came to feel that the build was kind of unstable and prone to crashes. But yes, I had a history of posting on many of the smaller game making website (not all of them..), like DD and later DevEmpire, SkyTowerGames, War of the Magi, and a few smaller ones. I didn't tag along too well at DD though, I felt like there weren't enough nice people there :-X.
I'll keep my topic shorter... I joined GamingW after downloading RM2K and reading some articles; from the start, I wanted to be an admin. I became a staff writer for a series of articles on storywriting, managed their mailbag articles for awhile, etc. I also became pretty active on the forums, took over the Crap Shack for awhile (people were angry about that ;D), and eventually became a global mod and admin.I was hired as admin, then I quit for awhile, then rehired.
My job was to prepare the website's content for a new website launch (GW4? GW5? Can't remember). I scoured a bunch of other websites, identified other writers who maybe posted elsewhere or were only active on the GW mainsite, and invited them to work on writing articles (I remember dragonheartman and a few others... AutumnDragon?) It was a pretty good team, I felt, but the newest GW iteration didn't come soon enough.
In addition, I ended up quitting the site entirely after disagreeing with management. I don't want to turn this into a bash-GW thread, so I'll just say that I felt that, whule I agree there was a lot of stupid drama, the admins and mods were handling it inappropriately with the internet-is-serious-business attitutde-lol that became prevalent. There were disagreements on things like banning 'lame' members or about the privileges of donating money to the site, and I became disatisfied and left in a big fuss with the two other content admins, AnonymousGuy and Moriason.
In the mean time, at some point I also started a game development studio called Darkest Oblivion Productions with some really cool people from GW. Holbert was nice enough to host the website for me. We made a couple funny games, and we also did a few 'sponsored' games like BadLuck's excellent AraFell. The site eventually collapsed when I disappeared from gamemaking entirely and the webmaster Impeal took an admin job with GW.
I had been hanging around #rm2k for awhile (maybe trying to give the impression that not all GW admins were lame-oh?), and was offered by Holbo to become an RMN admin. I did that, tried arranging some content at the beginning, got teased by WIP for my crappy little website DarkOp's web traffic for flash games, etc.
I got busy with college classes, drifted out and in and out, and stand here today, a wiser, gentler man.
In conclusion, the Civil War was a trying period for the young America, but through the conflict we became a stronger, more perfect Union that truly observed the principles outlined by our Founding Fathers.
author=Max McGee link=topic=2342.msg40911#msg40911 date=1225388206
Does anyone else even REMEMBER Dark Dominion??
Yes!! I was a big fan of EmperorEvil's RM2K hack that allowed huge numbers of switches, variables, battle animations, etc., until I came to feel that the build was kind of unstable and prone to crashes. But yes, I had a history of posting on many of the smaller game making website (not all of them..), like DD and later DevEmpire, SkyTowerGames, War of the Magi, and a few smaller ones. I didn't tag along too well at DD though, I felt like there weren't enough nice people there :-X.
I'll keep my topic shorter... I joined GamingW after downloading RM2K and reading some articles; from the start, I wanted to be an admin. I became a staff writer for a series of articles on storywriting, managed their mailbag articles for awhile, etc. I also became pretty active on the forums, took over the Crap Shack for awhile (people were angry about that ;D), and eventually became a global mod and admin.I was hired as admin, then I quit for awhile, then rehired.
My job was to prepare the website's content for a new website launch (GW4? GW5? Can't remember). I scoured a bunch of other websites, identified other writers who maybe posted elsewhere or were only active on the GW mainsite, and invited them to work on writing articles (I remember dragonheartman and a few others... AutumnDragon?) It was a pretty good team, I felt, but the newest GW iteration didn't come soon enough.
In addition, I ended up quitting the site entirely after disagreeing with management. I don't want to turn this into a bash-GW thread, so I'll just say that I felt that, whule I agree there was a lot of stupid drama, the admins and mods were handling it inappropriately with the internet-is-serious-business attitutde-lol that became prevalent. There were disagreements on things like banning 'lame' members or about the privileges of donating money to the site, and I became disatisfied and left in a big fuss with the two other content admins, AnonymousGuy and Moriason.
In the mean time, at some point I also started a game development studio called Darkest Oblivion Productions with some really cool people from GW. Holbert was nice enough to host the website for me. We made a couple funny games, and we also did a few 'sponsored' games like BadLuck's excellent AraFell. The site eventually collapsed when I disappeared from gamemaking entirely and the webmaster Impeal took an admin job with GW.
I had been hanging around #rm2k for awhile (maybe trying to give the impression that not all GW admins were lame-oh?), and was offered by Holbo to become an RMN admin. I did that, tried arranging some content at the beginning, got teased by WIP for my crappy little website DarkOp's web traffic for flash games, etc.
I got busy with college classes, drifted out and in and out, and stand here today, a wiser, gentler man.
In conclusion, the Civil War was a trying period for the young America, but through the conflict we became a stronger, more perfect Union that truly observed the principles outlined by our Founding Fathers.
Working Out. Also: Stats. Get off your ass and join in!
I don't have much of a program- free weights for about 70 minutes twice a week, with running or biking for 20-30 minutes every other day (unless for some reason my legs feel especially tired from the day before!)
Pokemon Platnium
I had a weird dream last night where I was thinking about how long it was since I played a Pokemon, and how I ought to retry Pearl after having quit early.
I still might... but naah, the DS seems like it has no shortage of RPGs at this point :D. I don't know why, but it's difficult for me to get interested in Pokemon again after playing Blue and Yellow (Yes, I enjoyed the animated show.)
I still might... but naah, the DS seems like it has no shortage of RPGs at this point :D. I don't know why, but it's difficult for me to get interested in Pokemon again after playing Blue and Yellow (Yes, I enjoyed the animated show.)
How did you find rpgmaker.net and why did you stick around?
I saw a flier...
Actually, I don't remember too well. I think that at the time I had already quit at GW as an admin a few months prior, and was talking to Holbo and WIP about their new site. I tried to lure Moriason and AG here as well, but alas, their heads were full of donkey doo-doo.
But I REAPPEARED (and stayed) because I'm actually making a new game (!!). Also, because this is a pretty nice, mature forum. And because of the beaches.
Actually, I don't remember too well. I think that at the time I had already quit at GW as an admin a few months prior, and was talking to Holbo and WIP about their new site. I tried to lure Moriason and AG here as well, but alas, their heads were full of donkey doo-doo.
But I REAPPEARED (and stayed) because I'm actually making a new game (!!). Also, because this is a pretty nice, mature forum. And because of the beaches.
Must you pay for RTP games?
author=Fallen-Griever link=topic=3400.msg67967#msg67967 date=1238018446
You're paying for the gameplay, not the graphics. Personally, though, I wouldn't pay for any game made in an RPGMaker program.
I agree with this. I think it's fair to charge for a game if it's actually very good in other ways, like storyline, systems, etc. But, the reality is that I wouldn't spend money over the Internet for an RMVX game. There are already lots of great free games available from RM* engines, and besides, I don't have enough time in the day to play good commercial games anyways.
Anybody Playing Street Fighter 4?
I would be interested in playing SF4, except that I am terrible at fighting games unless playing my friends who don't play video games regularly... and they don't seem to enjoy fighting games. Minus Smash Bros, which isn't really a fighting game (not in the same sense).













